For the health/timer during the question, you can tie the health/timer to the width of the health bar. So each frame it could decrease by .1 or something and if it goes below 0, then the chef wins.
It's really nice that you have distinct mechanics in each level.
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For the health/timer during the question, you can tie the health/timer to the width of the health bar. So each frame it could decrease by .1 or something and if it goes below 0, then the chef wins.
It's really nice that you have distinct mechanics in each level.